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NPC Generator

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Lvl.
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Advanced [show]


Avice Tyndall, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in white turtlenecks beneath a black coat with white slacks. Her white hair is singed and shortened. Her gray eyes are passionate and lively.

Personality: She speaks before she thinks and is too direct. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted, Athletic. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Sage

Voice: Raspy

Attributes [hide]

Avice Tyndall, Female Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Sarah Lindsey, Female Human [Permalink]

Personal [hide]

Description: This western woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her clothes are grease stained in places. Her black hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Energy wise she seems alert and responsive.

History: The child of western immigrants she idolized her father. Sarah was born on a far western mountains where she grew up under the tutelage of her father, an expert Scribe. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and she's attracted to the pc

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Sarah Lindsey, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Heather Mori, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple violet robe with grey stripes complete with hood. She is tall, broad shouldered and powerfully built. Her hair is short and silver. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Miner but believes her peers are too gung-ho.

History: When she was but 7 years old her parents immigrated from the north. Her parents enrolled her in a Paladin school at a young age so that she could practice her arcane talents. She left for the north, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things

Ideals: Optimist, Pacifist, Gifted. Bonds: Attractive, Immigrant. Occupation: Miner

Voice: Stutters

Attributes [hide]

Heather Mori, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Gerard Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long chestnut hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up bow and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Addict, Mundane. Bonds: Enemies, Nature. Occupation: Mayor

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Ridley, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Aquamarine (1300 gp). Violet garnet (1300 gp).


Social Check DCs

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