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NPC Generator

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Advanced [show]


Robert Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a blue scarf. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. He has violet eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Greedy, Fearful. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Robert Huxley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)7 (-2) 16 (+3)15 (+2)
Skills Insight +6, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south his family was never financially stable. In his 12th year, his parents were killed by a dire rats raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, In love, Poor. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Marlee, Male Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Charles Tindall, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is golden and very short. His violet eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: The child of northern immigrants he idolized his father. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he has a crush on the local barber

Ideals: Professionalism. Flaws: Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Charles Tindall, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 7 (-2)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tourmaline (80 gp). Star rose quartz (70 gp). Golden yellow topaz (900 gp). Tourmaline (80 gp). 1 Climber’s kit.


Social Check DCs


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her blonde hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Depressed, Addict. Bonds: Rich, Attractive, Religious. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Cooper, Female Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 9 (-1)6 (-2)
Skills Intimidation +1, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs

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