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NPC Generator

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Advanced [show]


Drogo Whitby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in a clean black cloak covering his clean studded leather. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Drogo hails from a village terrorized by brigands. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Sculptor; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Enemies, Has a crush, Adventurer. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Drogo Whitby, Male Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 11 (+0)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Solid gold idol (1000 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Criminal record, Poor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Mori, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)4 (-3)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Freshwater pearl (8 gp). Obsidian (8 gp). Malachite (8 gp).


Social Check DCs


Millicent Stafford, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a yellow tunic with white highlights, and long brown pants that bunch up around her shoes. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: Millicent was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). In the meantime she has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Millicent Stafford, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)8 (-1) 10 (+0)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Thomas Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Performer in town.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Performer. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur. Flaws: Insomniac, Shy. Bonds: Immigrant, Job. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Thomas Kendall, Male Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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