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NPC Generator

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Advanced [show]


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the west. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Rich, Guardian, Immigrant. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Gentry, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Rosamund Deighton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tan costume with the symbols of magic on her torso. She sports a flattop hair cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She never wears the same outfit twice, unless she absolutely has to.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Rosamund was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she is content

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Rosamund Deighton, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Red-brown spinel (40 gp). Moonstone (60 gp). Peridot (60 gp). Golden pearl (40 gp).


Social Check DCs


Melissa Barclay, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fancy brown dress. She keeps her long black hair kept up in a rat tail. She has gleaming, smiling gray eyes.

Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.

History: Melissa lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Jeweler and was forced into it by her family.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Melissa Barclay, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Fire opal (600 gp). Peridot (50 gp). Chalcedony (50 gp).


Social Check DCs


Everard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a white scarf. He carries with him a set of maces on his belt, each one with a jet on the hilt. His black hair is kept up in a ponytail inside a top hat. His eyes are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Mentor. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Everard Graham, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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