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NPC Generator

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Advanced [show]


Eloise Kimberly, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'3" and wears a worn and beaten armor. Her left hand appears badly burned and disfigured. Her moppish brown hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She served in the navy to pay for her family's outstanding loans. Eloise abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is a bit of a kleptomaniac; and she desires power and/or immortality

Bonds: Has a crush, Criminal record, Military, Adventurer. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Eloise Kimberly, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 17 (+3)11 (+0)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Violet garnet (400 gp).


Social Check DCs


Odo Tinley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean blue cloak covering his clean studded leather, and a wedding ring on his left hand. He wears his silver hair down. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Odo hails from a village terrorized by gnolls. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Impulsive. Bonds: In love, Enemies, Criminal record. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Odo Tinley, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)7 (-2) 9 (-1)12 (+1)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a brown poncho over his likewise colored trousers and shirt. With a patchy auburn beard and wild auburn hair. His eyes are amber.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Carpenter job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Impeccable. Bonds: Job, Religious, Rich, Adventurer. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Melancon, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Cloth of gold vestments (180 gp). Sapphire pendant on gold chain (1200 gp). Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Fidget, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail, and carries scythes. Her hair is brown and very short. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a slaver, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Wants to raise her children well.

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Mentor, Rich. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Avelina Fidget, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 16 (+3)6 (-2)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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