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NPC Generator

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Advanced [show]


Geoffrey Harlan, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His white hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Knight, Geoffrey learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Optimist. Flaws: Shy. Bonds: Job, Slave, Criminal record. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Harlan, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Jane Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She has a long blonde ponytail with little hanging trinkets. She has brown eyes and a blue hat with a grey feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Jane enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Gifted, Fighting, Athletic. Flaws: Hedonist. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jane Staurheim, Female Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Athletics +1, History +4
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Malachite (5 gp). Coral (50 gp).


Social Check DCs


Jane Chatham, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is typically in her Seamstress uniform. She has slicked back silver hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Opinionated. Bonds: Job, Attractive, Family, Nature. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Jane Chatham, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Violet garnet (500 gp). Lapis lazuli (13 gp). Deep blue spinel (500 gp).


Social Check DCs


Griselda Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a scythe on her belt. Her attire stands in sharp contrast to her scythe, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is lengthy and is close to two feet long. Her half smiles and gray eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. When Griselda reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Griselda Wakefield, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Orc, Giant
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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