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NPC Generator

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Advanced [show]


Hugh Nibley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in blue turtlenecks beneath a white coat with grey slacks. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Nibley, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 12 (+1)18 (+4)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. Hematite (13 gp). Malachite (13 gp). Citrine (30 gp). Lapis lazuli (13 gp).


Social Check DCs


Percival Stafford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright blue suits and hats. His auburn hair is smooth and relatively long. His thin eyebrows rest above his beady hazel eyes.

Personality: Eccentric and domineering, Percival will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He is greedy; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Percival Stafford, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Jade (140 gp). 1 Minor magic item.


Social Check DCs


Melissa Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is renowned for her bright red dresses and hats. She keeps her long auburn hair kept up in a rat tail. She wears an eyepatch.

Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She became a Barkeep soon after.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Melissa Dryden, Female Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 16 (+3)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 13
Languages Common, Celestial, Gnome, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Adelaide Denholm, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing colorful clothing, dressed as a Mason. She has done her best to style her silver hair to look like a famous performer. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She never wears the same outfit twice, unless she absolutely has to.

History: Adelaide was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adelaide took refuge in the old dungeon and found the beat up bow and armor she uses now. She inherited the family business which she has now maintained for 15 years.

Motivation: She is greedy; and sabotage a competitor

Ideals: Disciplined, Artistic. Bonds: Immigrant, Job, Nature, Rich. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Adelaide Denholm, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Chalcedony (50 gp).


Social Check DCs

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