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NPC Generator

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Advanced [show]


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Interpreter soon after.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Justice. Bonds: Job, Rich, Nature, Family. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Richard Hadlee, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 12 (+1)6 (-2)
Skills Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Jet (40 gp).


Social Check DCs


Emeny Kendal, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears a yellow vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her long white hair reaches down to her waist. She wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Emeny embodies much of what other species detest in the Humans. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She got into the Sailor business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Emeny Kendal, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Redfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fierce violet eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.

History: Everard lived on a farm with his mother, near the main road leading to a nearby town. Everard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Slave Trader. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his relatives are trying to arrange a marriage

Bonds: Attractive, Immigrant, Adventurer, Criminal record, Family. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Redfield, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man prefers to wear yellow pants and tee shirts. He keeps his black hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Barclay, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Red spinel (40 gp).


Social Check DCs

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