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NPC Generator

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Advanced [show]


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to cover his moderate length auburn hair. His blue eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Map Maker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Spalding, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Athletics +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Emeny Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers tan and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a slight overbite and is overall scrawny. Her white hair is still thick. Her violet eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a poor family in the city she treasured whatever gifts she got. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with her old friends; and obtaining odd cultural human artifacts is her passion

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Emeny Gracey, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Staurheim, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her top grey hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Rohesia has worked very hard to control her curse. She was always very intelligent and has formed a secret society of specialists.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Joker. Flaws: Disease, Secretive, Mundane. Bonds: Military. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Rohesia Staurheim, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)16 (+3) 8 (-1)11 (+0)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Eleanor Churchill, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'11" and wears a well pressed and immaculate suit (or dress). Her auburn hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Eleanor Churchill, Female Human Paladin 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)9 (-1) 8 (-1)10 (+0)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Obsidian (11 gp). Citrine (40 gp). Malachite (11 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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