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NPC Generator

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Advanced [show]


Hadwisa Darlington, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is well dressed, constantly wearing a tan suit, blue shirt, and grey tie. Her hair is white, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also hits on women, regardless of circumstances.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 11th year, her parents were killed by a dire rats raid, leaving Hadwisa alone in the world. After a stint in an orphanage, she was adopted. She was granted druidic powers by her dying sister.

Motivation: She wants revenge against dire rats.

Ideals: Opinionated, Gifted. Bonds: Attractive, Has a crush, Enemies. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Hadwisa Darlington, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 7 (-2)13 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Moonstone (70 gp). Red garnet (120 gp). Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anselm Cooper, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. Anselm was born on a far western plains where he grew up under the tutelage of his father, an expert Dilettante. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Anselm Cooper, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting blue shirt and pants. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Balimaar Read, Male Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)5 (-3) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Amethyst (150 gp). Jasper (40 gp). Lapis lazuli (12 gp).


Social Check DCs


Solomon Peyton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His golden hair has been sun bleached extensively. His fierce hazel eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Ruler business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Fighting. Flaws: Terse, Fearful. Bonds: Job, Nature, Has a crush. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Peyton, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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