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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Odo Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Adventurer. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Odo Acton, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Giselle Dumph, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a long, pastel, dusty cloak. She has wavy blonde hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She loves telling others what to do and how they should feel about things. She has a small toy that she constantly fidgets with.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Giselle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Giselle. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Poor, Attractive, Criminal record. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Giselle Dumph, Female Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Joan Atherton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a violet broad hat and violet clothes. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in a small island village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and an old rival family wants her found

Flaws: Disease, Forgetful. Bonds: Family, Nature, Rich. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Atherton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 15 (+2)17 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. His half smiles and gray eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Norman was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Shy. Bonds: Attractive. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Norman Melancon, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Moss agate (9 gp). Iolite (70 gp). Rock crystal (70 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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