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NPC Generator

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Advanced [show]


Ermina Crawford, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. She has no hair. Her brown unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Guard

Voice: Raspy

Attributes [hide]

Ermina Crawford, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Clare, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a perfectly clean shirt and pair of pants. Her golden hair is wavy and long. Her eyes are a pleasant amber.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Maynild took refuge in the large cave and found the beat up whip and armor she uses now. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest woman in the south

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Maynild Clare, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in blue turtlenecks beneath a pastel coat with white slacks. He has moderate length blonde hair. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

William Berkeley, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp.


Social Check DCs


Alice Harlan, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered red stockings. Her skin is fair and her fingers are delicate and long. Her hair is greying and her face has many wrinkles. Her eyes are gray and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Masseuse, but she got bored and became a Sellsword. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Cynical, Forgetful. Bonds: Slave, Job. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Alice Harlan, Female Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs

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