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NPC Generator

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Advanced [show]


Gerald Home, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. With a patchy brown beard and wild brown hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. He was taken from his home at a very young age. Some 9 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Slave, Nature. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Home, Male Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Clayton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a blue and black robe with the hood down. She wears her auburn hair up in a very large beehive style do. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: Sarah hails from a village terrorized by illithids. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Clayton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Emma Elton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her long silver hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Emma was born in the west. At a young age she loved to build and create. After coming to the age of reason, Emma took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Philantrophist, Persistence, Gifted. Bonds: Criminal record. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

Emma Elton, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Griselda Jacobs, Female Human [Permalink]

Personal [hide]

Description: Standing 6'0", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.

History: She was born a particularly ugly child, much to the horror of her parents. Her divine abilities were realized during a raid on her village. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Griselda Jacobs, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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