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NPC Generator

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Advanced [show]


Jocelyn Sherwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey painted combat armor at almost all times. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: When he was but 4 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Attractive. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Jocelyn Sherwood, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 8 (-1)11 (+0) 10 (+0)6 (-2)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Hampton, Female Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman is dressed in earthy colors with a black and violet handkerchief worn on her left side. Her hair is red and very short. Her face is covered beneath a completely black helmet.

Personality: She has always had a great fascination with Human culture. She works hard and plays hard.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. She hasn't told them the truth, but wants to settle down with them.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Adventurer, Has a crush. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Ermina Hampton, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Banded agate (11 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan armored body suit, with a simple blue line shooting up and back down. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Forgetful. Bonds: Adventurer. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Ernest Clayden, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 10 (+0)17 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Hematite (11 gp). Citrine (80 gp). Moss agate (11 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green shirt with thin black vertical stripes and tan pants. He wears his chestnut hair down. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Selfish, Impulsive. Bonds: Nature, Military. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Kody Garrick, Male Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Tourmaline (150 gp). Tiger eye turquoise (9 gp). Bloodstone (60 gp). Hematite (9 gp).


Social Check DCs

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