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NPC Generator

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Advanced [show]


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears many layers of old clothing at all times. His tied-back hair is white. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Poor, In love, Nature. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Anselm Ryland, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item.


Social Check DCs


Sybil Everly, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her hair is short and brown. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born several months after her father was called into army service. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Optimist. Bonds: Attractive, Immigrant, Military. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Sybil Everly, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 18 (+4)15 (+2)
Skills Nature +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Oriel Myerscough, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length black hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Fighting. Bonds: Nature, Religious, Job. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Oriel Myerscough, Female Human Paladin 5
Medium (4'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Lapis lazuli (8 gp).


Social Check DCs


Yvonne Hastings, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright blue dresses and hats. She has a long red ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born in the north. She helped her father out around the business and became quite the natural. She has achieved small success as a Unemployed.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Insane, Racist. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Yvonne Hastings, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Azurite (14 gp). Aquamarine (500 gp).


Social Check DCs

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