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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses well, typically a more casual-formal manner. His silver hair and beard is wavy and long. He has gleaming, smiling hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great joy in being the best Bather in town.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Bather like his mother before him.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, In love. Occupation: Bather

Voice: American accent

Attributes [hide]

Theobald Denholm, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Geoffrey Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. With bright silver hair and a scraggly beard. He has blue eyes and a tan hat with a black feather.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Geoffrey Darby, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 9 (-1)5 (-3)
Skills History +5, Performance +0
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Drogo Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green costume with the symbols of death on his torso. With a patchy black beard and wild black hair. This blue eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To be a Banker again; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Poor, Religious, Mentor, Job. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Drogo Copeland, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Zircon (50 gp). Malachite (12 gp).


Social Check DCs


Maynild Kent, Female Human [Permalink]

Personal [hide]

Description: She wears a white coat over a grey low-cut shirt, and a top hat upon her head. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Maynild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Extrovert, Gifted. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Maynild Kent, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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