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NPC Generator

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Ability Scores
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Advanced [show]


Hugolina Tewksbury, Female Human [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with green colored cloaks and clothing. With wild auburn hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is an amazing painter.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a mechanic, and taught her how to fix just about anything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear.

Ideals: Joker, Gifted, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Hugolina Tewksbury, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Philantrophist. Flaws: Shy, Greedy. Bonds: Religious, Rich. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Drogo Denholm, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)7 (-2) 11 (+0)14 (+2)
Skills Arcana +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Agatha Marley, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She tends to wear a large white jacket. Her golden hair is thinning but still full. Her eyes are hazel and catlike.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Agatha took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by orcs. Agatha was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To reunite with her absent father; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Job, Enemies, Family. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Agatha Marley, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Hadwisa Snape, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. Her blonde hair is heavily combed to the right. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer, Religious. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Hadwisa Snape, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 4 (-3)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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