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NPC Generator

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Lvl.
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Advanced [show]


Joan Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a green tunic with yellow highlights, and long tan pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her small hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not trust anyone and sleeps with one eye open.

History: Joan was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and expand her business

Flaws: Ugly, Depressed, Insomniac. Bonds: Slave, Job, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Joan Tewksbury, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His white hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gifted from a young age, Ernest studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Gifted, Impeccable. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Ernest Mitchell, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 16 (+3)14 (+2) 10 (+0)7 (-2)
Skills Insight +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Azurite (11 gp). Iolite (40 gp). Peridot (40 gp).


Social Check DCs


Balimaar Barney, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His chestnut hair is unkempt and raggedy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He takes great joy in being the best Dyer in town.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Assassin, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Balimaar Barney, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 16 (+3)17 (+3)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item.


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. He has shaved his head bald. He has gleaming, smiling green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Barber profession.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Philantrophist, Gifted. Bonds: Job, Rich, Enemies. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Dustin Marleigh, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs

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