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NPC Generator

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Advanced [show]


Emma Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears a feathered hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.

History: She was born at the edge of vast desert. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emma fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Joker, Fighting. Bonds: Attractive, Religious, Nature. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Emma Beitz, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)17 (+3)
Skills Deception +6, Nature +6
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Ignan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Banded mail. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


Margery Skelton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She wears a top hat to cover her moderate length auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Margery lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Margery took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her sister's freedom.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Athletic, Joker, Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Skelton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Bertram Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a small bristly mustache and wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Sculptor, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business; and to be a sculptor again

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Attractive, Job. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Jacobs, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Sybil Fulton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has slicked back chestnut hair. She wears large thick round spectacles.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Sage but believes her peers are too gung-ho.

History: Sybil was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Sage

Voice: German accent

Attributes [hide]

Sybil Fulton, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 15 (+2)7 (-2)
Skills Deception +1, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Sard (50 gp). 1 Hourglass.


Social Check DCs

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