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NPC Generator

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Advanced [show]


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His hair is greying and his face has many wrinkles. His ears are large.

Personality: Dustin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dustin was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Dustin Blankley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his white hair in a flapper bob. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He works hard and plays hard.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insane, Hedonist, Disease. Bonds: Rich. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Bertram Hayley, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Avelina Cornish, Female Human [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is auburn and very short. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Avelina Cornish, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)18 (+4) 14 (+2)14 (+2)
Skills Deception +5, History +7
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Sylvan, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Malachite (10 gp). Obsidian (10 gp).


Social Check DCs


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Bertram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of drow.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Bertram Tatum, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Blue quartz (15 gp). Brown-green garnet (120 gp).


Social Check DCs

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