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NPC Generator

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Advanced [show]


Alice Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a black vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her black boots flare out at the collars. Her hair is golden and curly. She has gleaming, smiling hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. She never wears the same outfit twice, unless she absolutely has to.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.

Motivation: She is content; and she has decided she is irredeemable

Ideals: Pacifist, Artistic, Persistence. Bonds: Poor, Immigrant. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

Alice Hadleigh, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)12 (+1) 11 (+0)7 (-2)
Skills Medicine +3, Performance +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vicky Mitchell, Female Human [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. She carries with her a set of bastard swords, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her silver hair. She has gray eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: From birth she was tutored by a cruel and relentless mentor. In her 10th year, her parents were killed by a brigands raid, leaving Vicky alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Mentor. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Vicky Mitchell, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Yvonne Merton, Female Human [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. She carries with her a set of nunchakus on her belt, each one with a topaz on the hilt. Her chestnut hair is braided into rings. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Yvonne was born in the east. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Fighting, Gifted, Persistence. Flaws: Shy. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Yvonne Merton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +4, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Aline Clifford, Female Human [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her tan boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has no hair. Her fierce gray eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born on a small isolated farm. She was taken from her home at a very young age. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Flaws: Ugly, Shy. Bonds: Family, Nature, Slave. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Aline Clifford, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Alexandrite (400 gp). Sard (60 gp).


Social Check DCs

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