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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Peyton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely yellow suit with brown socks and a vest with buckled shoes. His silver hair is unkempt and raggedy. He has blue eyes and a yellow hat with a brown feather.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: Born to a Bellfounder, his mother struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Don Peyton, Male Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Ernest Brent, Male Human [Permalink]

Personal [hide]

Description: A 6'1" northern man, he is renowned for his bright green suits and hats. His golden hair is lengthy. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ernest was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Family, Job, Religious. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Ernest Brent, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Citrine (40 gp). White pearl (120 gp). Rose (40 gp). Amber (120 gp). 1 Minor magic item.


Social Check DCs


Theodoric Carlisle, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length red hair. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Attractive, Nature, Poor. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Theodoric Carlisle, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Eloise Halsey, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has a slight overbite and is overall scrawny. She wears her auburn hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She can't help but pocket interesting objects she comes across

History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eloise grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eloise. She hasn't been sleeping well lately.

Motivation: Revenge.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Enemies, Criminal record. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Eloise Halsey, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp.


Social Check DCs

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