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NPC Generator

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Advanced [show]


Hunter Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Hunter was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants to raise his children well

Ideals: Persistence. Bonds: Attractive, Family, Nature, Guardian. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hunter Ainsley, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)5 (-3) 9 (-1)11 (+0)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Tiger eye turquoise (11 gp).


Social Check DCs


Susannah Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She has chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She does not believe in violence as a means to an end. She is a dedicated Barkeep but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Mundane, Insane. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Breathy voice

Attributes [hide]

Susannah Dryden, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Giselle Marston, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her hair is cut close to her head. Her gray eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. In her 15th year, her parents were killed by a drow raid, leaving Giselle alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Giselle Marston, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Chad Bentham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His hair is white and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Chad was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Chad Bentham, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. Golden yellow topaz (1000 gp).


Social Check DCs

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