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NPC Generator

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Advanced [show]


Eleanor Gentry, Female Human [Permalink]

Personal [hide]

Description: A 4'7" southern woman, she dresses well, typically a more casual-formal manner. She wears her golden hair down. Her eyes are brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Eleanor lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and to unite with her brother

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Immigrant. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Eleanor Gentry, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Rose (60 gp). Carnelian (60 gp). 1 Minor magic item.


Social Check DCs


Eloise Sydney, Female Human [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a skull on it. Her chestnut hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich eastern family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Joker, Extrovert. Bonds: Rich, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Eloise Sydney, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 17 (+3)9 (-1)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Chrysoberyl (120 gp). Golden yellow topaz (700 gp). Black star sapphire (1400 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Spaulding, Female Human [Permalink]

Personal [hide]

Description: She wears green trousers with tan and brown striped suspenders. She wears various colorful collared shirts. Her white hair is matted, messy, and big. Her violet eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people she will do her best to conceal her emotions and appear jolly.

History: Helen hails from a village terrorized by gnolls. Over the years she perfected her riding and shooting skills. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Helen was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Enemies, Nature. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Helen Spaulding, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Hamilton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Jane Hamilton, Female Human Paladin 5
Medium (4'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 17 (+3)16 (+3)
Skills Medicine +6, Performance +6
Senses Passive Perception 13
Languages Common, Draconic, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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