Herleva Clayton, Female Human [Permalink]
Personal [hide]
Description: Standing 5'9", this woman wears tattered old clothes. She keeps her long silver hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was granted druidic powers by her dying sister.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive, PTSD. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). Embroidered and bejeweled glove (1000 gp).
Anthony Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, tan cloak. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Flaws: Antagonistic, Depressed. Bonds: Adventurer, Criminal record, Rich, Mentor. Occupation: Courier
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Wordsworth, Female Human [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and sports empty pouches on her belt. She has styled her brown hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: From birth she was tutored by a cruel and relentless mentor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Ugly. Bonds: Slave, Mentor, Nature. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 6000 sp. Azurite (12 gp). Freshwater pearl (12 gp). Bloodstone (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Livingstone, Male Human [Permalink]
Personal [hide]
Description: This western man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. His white hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As long as the job gets done he does not care how it got done.
History: Born to a Courier, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.
Motivation: To pay off his debts; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Artistic, Professionalism. Bonds: Poor, Immigrant, Attractive. Occupation: Barrister
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
