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NPC Generator

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Advanced [show]


Beatrice Chatham, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a blue shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. She is bald on top and has large silver tufts of hair around her ears. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a crush on the local Gardener; and to settle down with her crush

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Beatrice Chatham, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Williamina Asheton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears rags and sports a simple walking cane. She wears a feathered hat to cover her moderate length chestnut hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She receives visions of the future at random moments

History: Born in the north her family was never financially stable. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 10 years.

Motivation: She wants nothing more than to rejoin the army; and expand her business

Ideals: Gifted. Bonds: Poor, Attractive, Job, Military, Slave. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Williamina Asheton, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills History +6, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Banded agate (8 gp). Moonstone (80 gp). Black pearl (500 gp).


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. His auburn hair is matted, messy, and big. His eyes are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: The child of a Engraver, who enjoyed hunting, Cory was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Nature, Rich. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Cory Marlee, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)7 (-2)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. He keeps his long white hair kept up in a rat tail. His brown eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Spice Merchant job and began his own company from there.

Motivation: To find somewhere to settle down; and to unite with his sister

Ideals: Fighting. Flaws: Insomniac, Disease, Mundane. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Tim Hadlee, Male Human Paladin 5
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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