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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dustin Hayden, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in yellow turtlenecks beneath a tan coat with brown slacks, he is not a threatening figure. His chestnut hair, when down, is lengthy. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south his family was never financially stable. A freak accident while working with his Jeweler father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and he wants to meet his childhood hero

Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Family. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Dustin Hayden, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theobald Crawford, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a white coat with red slacks. He carries a battered quarterstaff and tarnished axe as well. He has a long golden beard with little hanging trinkets. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Military, Rich. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Theobald Crawford, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp. Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Balimaar Gresham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His blonde hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting. Flaws: Ugly, Selfish. Bonds: In love. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Gresham, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp.


Social Check DCs


Millicent Graham, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her tied-back hair is red. Her eyes are a pleasant green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a small toy that she constantly fidgets with.

History: She comes from a rich northern family. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: To pay off her debts; and to unite with her brother

Flaws: Addict. Bonds: Family, Rich, Criminal record, Debt. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Millicent Graham, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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