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NPC Generator

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Advanced [show]


Griselda Charlton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Griselda grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Griselda. Being a Map Maker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Military. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Griselda Charlton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Intimidation +7, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Mary Langston, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears baggy grey pantaloons and a pastel scarf, marred by beers. Her moppish red hair is in a traditional bowl cut. She has gleaming, smiling brown eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Mary was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Mary Langston, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Rhodochrosite (15 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. He wears his black hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease, Forgetful. Bonds: Job, Rich, Military. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Gilbert Heiser, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Juliana Langston, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Detective uniform. Her golden hair is matted, messy, and big. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the east to a Detective, Juliana learned a great deal about her father's area of expertise. A gifted student she started as a Stylist, but she got bored and became a Detective. She has dedicated herself to building a better village for her children.

Motivation: She's attracted to the PC; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Juliana Langston, Female Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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