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NPC Generator

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Advanced [show]


Aline Gyula, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her black hair is kept up in a ponytail inside a Stetson hat. Her eyes, though not visible through her cowl, are violet.

Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Aline studied abroad. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has set out to sabotage the competition.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Racist, Greedy. Bonds: Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Aline Gyula, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Blacksmith. She is bald on top and has large black tufts of hair around her ears. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels threatened by others; and she is greedy

Ideals: Opinionated. Flaws: Ugly, Insomniac, Fearful. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Millicent Tenley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Chrysoprase (60 gp). Silver pearl (160 gp). Alexandrite (700 gp). Deep green spinel (160 gp).


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His hair is cut close to his head. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many giants want him driven away; and someone believes him a fraud

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Altham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)7 (-2) 10 (+0)17 (+3)
Skills Performance +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Chrysoprase (70 gp). Star ruby (700 gp). Black opal (700 gp).


Social Check DCs


Nicholas Tinley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is tall, broad shouldered and powerfully built. His moppish silver hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. Nicholas was born on a far western forest where he grew up under the tutelage of his mother, an expert Jeweler. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Mentor, Immigrant. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Nicholas Tinley, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Fire opal (900 gp). 2 Thunderstones.


Social Check DCs

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