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NPC Generator

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Advanced [show]


Ella Marlee, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a greatsword. Her hair is chestnut and very short. Her eyes are a pleasant violet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is greedy

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Ella Marlee, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)14 (+2) 12 (+1)6 (-2)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Sarah Brownrigg, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. Her hair is greying and her face has many wrinkles. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Poor, Slave, Enemies. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Brownrigg, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Mori, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. She sports red long hair. Her violet eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a small toy that she constantly fidgets with.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Griselda took refuge in the ruined castle and found the beat up hammer and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: To clean up the streets; and she is not mentally stable, and does not behave rationally

Flaws: Emotional, Addict, Insane. Bonds: Nature, Guardian. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Griselda Mori, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Wymar Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and tends to wear a large violet jacket. His left leg appears badly burned and disfigured. His white hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed westerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Wymar studied abroad. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Wymar Graeme, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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