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NPC Generator

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Lvl.
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Advanced [show]


Hugolina Chester, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her brown hair is kept up in a ponytail inside a deerstalker hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Hugolina studied abroad. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new bellfounder responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Hugolina Chester, Female Human Paladin 5
Medium (4'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Superior lock. 1 Small steel mirror. 1 Hourglass.


Social Check DCs


Alex Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He comes from a rich eastern family. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Alex Halsey, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is blonde. This amber eyed southerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Rich, Family. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Cornish, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Tourmaline (110 gp). 1 Banded mail. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs


Aldous Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is bristling with hidden weapons, mostly pickaxes and hammers. He wears his black hair up. He has violet eyes and a tan hat with a black feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aldous grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aldous. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud

Ideals: Gifted. Flaws: Racist, Greedy. Bonds: Criminal record, Enemies. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Aldous Woods, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Athletics +1
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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