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NPC Generator

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Advanced [show]


Ahlyssa Tatum, Female Human [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. She carries with her a set of longswords on her belt, each one with a ruby on the hilt. Her black hair is knotted and matted. Her brown eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a small toy that she constantly fidgets with.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Ahlyssa was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Military. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Ahlyssa Tatum, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Just what you see.


Social Check DCs


Agnes Hailey, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears rags and sports a simple walking cane. Her auburn hair is long and unkept. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Agnes isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the south. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Agnes Hailey, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp.


Social Check DCs


Elizabeth Easton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a black shirt with thin pastel vertical stripes and black pants. She keeps her brown hair in a flapper bob. Her hazel eyes dart from person to person.

Personality: She is extraordinarily eccentric. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elizabeth took refuge in the large cave and found the beat up warhammer and armor she uses now. She now spends her time doing works of charity.

Motivation: Regain custody of her daughter.

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Nature. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Elizabeth Easton, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Mary Tinley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears grey painted combat armor at almost all times. Her tied-back hair is white. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Mary reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a crush on the local Dilettante; and to settle down with her crush

Flaws: Shy. Bonds: Has a crush, Adventurer, Military. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Mary Tinley, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)10 (+0) 12 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs

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