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NPC Generator

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Advanced [show]


Alice Charlton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: From birth she was tutored by a cruel and relentless mentor. Her family was turned out during the war. She and her family wandered west to less war torn lands. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Gifted. Flaws: PTSD. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Alice Charlton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)4 (-3) 15 (+2)11 (+0)
Skills Insight +5, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Payton, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely green suit with blue socks and a vest with buckled shoes. She carries with her a set of hammers on her belt, each one with a aquamarine on the hilt. Her red hair is wavy and long. Her eyes, though not visible through her cowl, are violet.

Personality: She is extraordinarily eccentric. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Artistic. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Agatha Payton, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. Black star sapphire (800 gp).


Social Check DCs


Joan York, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a blue suit. She wears her auburn hair up. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: The child of northern immigrants she idolized her father. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Since then, she has sought to make the best of life.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Joan York, Female Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Rose (70 gp). 1 Minor magic item.


Social Check DCs


Emmeline Clare, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely yellow suit with green socks and a vest with buckled shoes. She carries with her a set of whips on her belt, each one with a jet on the hilt. She has a very tight haircut. She has brown eyes.

Personality: Emmeline wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.

History: A powerful slaver made her what she is. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emmeline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Emmeline Clare, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)19 (+4) 14 (+2)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Infernal, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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