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NPC Generator

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Advanced [show]


Williamina Tattersall, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She plays an instrument quite well.

History: The child of eastern immigrants she idolized her mother. Williamina was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Masseuse. She now mingles about in high society.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist, Artistic. Bonds: Attractive, Immigrant, Rich, Job. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Williamina Tattersall, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 17 (+3)9 (-1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Alice Charlton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her hair, while still mostly golden, has prominent grey streaks. Her ears are large.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses divination through singing.

History: Alice was born the youngest of three triplets. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Charlton, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). 1 Half-Plate.


Social Check DCs


Adam Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a long black beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: Adam was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found.

Ideals: Joker, Athletic. Bonds: Attractive, Adventurer, Family. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Adam Coombs, Male Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears violet painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Harrington, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 7 (-2)18 (+4)
Skills Arcana +5, Athletics +4
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Full Plate. 1 Full Plate. 1 Full Plate.


Social Check DCs

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