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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Griselda Rutland, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her clothes are grease stained in places. With bright chestnut hair. Her eyes are violet and beady.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the east. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: German accent

Attributes [hide]

Griselda Rutland, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Alexandre Altham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length red hair. His eyes are likewise blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Knight, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur, Persistence, Philantrophist. Bonds: Poor, Job. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Alexandre Altham, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Rhodochrosite (12 gp). Jet (130 gp). Zircon (20 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Katherine Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears baggy black pantaloons and a blue scarf. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a Stetson hat to cover her moderate length white hair. She wears a mask on her face.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by drow. Katherine was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Wants her loneliness to end; and many drow want her driven away

Ideals: Impeccable, Entrepeneur, Athletic. Bonds: Enemies, Has a crush. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Katherine Birkenhead, Female Human Paladin 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 10 (+0)8 (-1)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Jocelyn Wellington, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants, and sports empty pouches on his belt. His white hair is greasy and uncared for. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: Jocelyn was raised in a hard working conservative environment. Jocelyn was born on a far southern forest where he grew up under the tutelage of his father, an expert Painter. He has achieved small success as a Painter.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and sabotage a competitor

Ideals: Passionate. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Jocelyn Wellington, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Persuasion +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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