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NPC Generator

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Advanced [show]


Margery Washington, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a grey and green robe with the hood down and is in decent physical shape. Her hair is white, silky, and of moderate length. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Opinionated, Fighting. Bonds: Attractive, Enemies, Nature. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Margery Washington, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Rock crystal (30 gp). Onyx (30 gp).


Social Check DCs


Katherine Kent, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears professional attire. Her golden hair is well kept. Her eyes, though not visible through her cowl, are blue.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Energy wise she seems alert and responsive.

History: She was born in a small desert village. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Glassblower

Voice: Speaks with back of mouth

Attributes [hide]

Katherine Kent, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 8 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 3 (-4)11 (+0) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Coral (120 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Middleton, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a black scarf. He is muscular with a powerful set of arms. His hair is auburn and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Carter, Alex learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Carter like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Justice, Impeccable. Flaws: Insomniac. Bonds: Job. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Middleton, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 14 (+2)4 (-3)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 pp. Deep green spinel (130 gp).


Social Check DCs


Theodoric Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a pastel poncho over his likewise colored trousers and shirt. His white hair is still thick. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: The child of a Shepherd, who enjoyed hunting, Theodoric was taken on many hunting expeditions. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Bonds: Nature, Religious, Adventurer, Family. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Theodoric Denholm, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 pp.


Social Check DCs

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