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NPC Generator

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Lvl.
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Advanced [show]


Dean Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green armored body suit, with a simple grey line shooting up and back down. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Dean Heiser, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Hunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly nunchakus and falchions. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Military, Job. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Hunter Tyndall, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Cecily Hadley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is greasy and uncared for. Her hazel eyes lackadaisically let the world flow into them.

Personality: Cecily hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Artistic, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Cecily Hadley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Zircon (60 gp).


Social Check DCs


Griselda Altham, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright green dresses and hats. She has a penchant for wearing a ring with an oversized amber on her right hand. Her white hair is well kept. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.

History: She got into the Detective business at a young age. Cursed with vampirism at a very young age, Griselda has worked very hard to control her curse. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business

Ideals: Entrepeneur, Impeccable. Flaws: Disease, Hedonist. Bonds: Rich, Job. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Griselda Altham, Female Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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