Ella Kendall, Female Human [Permalink]
Personal [hide]
Description: She wears a green shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries with her a set of halberds, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end her boredom; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Opinionated. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 6000 sp. Peridot (40 gp). Smoky quartz (40 gp). Amethyst (70 gp).
Isabella Royal, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black shirt with thin white vertical stripes and blue pants. Her hair is short and brown. Her eyes are gray.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She then took over the family business and is one of the better Barber for hire.
Motivation: To be a Interpreter again; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Athletic, Passionate, Opinionated. Bonds: Mentor, Job. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Margery Alby, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'10". She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her white hair is knotted and matted. She wears a mask on her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Margery lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to raise her children well.
Flaws: Insane. Bonds: Job, Criminal record, Family, Guardian. Occupation: Sailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Azurite (7 gp). Violet garnet (400 gp).
Griselda Marlowe, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is braided into rings. Her eyes are violet and she is always smoking a pipe.
Personality: She is happy with her job as a Actor. She turns her eye from what people do, preferring to live and let live. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Griselda was born the youngest of three triplets. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has a crush on the local Laborer; and she's in love
Bonds: Job, Religious, Family, Nature, Has a crush. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!

