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NPC Generator

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Advanced [show]


Sybil Allerton, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her white robe and has her longsword always slung over her shoulder. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to make people angry or surprised. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich southern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Sybil Allerton, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 7 (-2)6 (-2)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and red. His eyes are gray and he is always smoking a pipe.

Personality: Eccentric and domineering, Godfrey will drive conversation. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Extrovert, Professionalism. Bonds: Attractive, Poor. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Marley, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Obsidian (10 gp).


Social Check DCs


Patrick Wheatley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Justice. Bonds: Rich, Immigrant, Enemies, Adventurer. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Wheatley, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Iolite (80 gp). Aquamarine (200 gp).


Social Check DCs


Shane Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: He was born in the north, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He has worked as a Sailor like his mother before him.

Motivation: Wants his loneliness to end.

Ideals: Joker. Bonds: Has a crush, Immigrant, Job. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Shane Shelly, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)18 (+4) 9 (-1)12 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Orc, Undercommon, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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