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NPC Generator

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Advanced [show]


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear blue pants and tee shirts. He has moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and he has decided he is irredeemable

Ideals: Artistic. Flaws: Disease. Bonds: Slave, Criminal record, Family. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Theobald Hornsby, Male Human Paladin 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is golden. His skin is flawless and his green eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: An old rival family wants him found.

Ideals: Passionate. Bonds: Rich, Attractive, Family, Military. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Trym Ridley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. Azurite (15 gp).


Social Check DCs


Guy Gresham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt and is in decent physical shape. He keeps his long red hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born in the west, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Guy Gresham, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep green spinel (50 gp).


Social Check DCs


Ermina Barney, Female Human [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple pastel line shooting up and back down. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Carpenter.

Motivation: Sabotage a competitor; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ermina Barney, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs

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