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NPC Generator

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Advanced [show]


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He has a moderate pudge and is not very fit. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Secretive, Greedy. Bonds: Slave, Rich. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Hugh Tickle, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp. Carnelian (40 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Star ruby (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His chestnut hair is kept up in a ponytail inside a small hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military. Occupation: Marshal

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Lindsey, Male Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Alex Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insomniac, Insane. Bonds: Mentor, Enemies. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Alex Reed, Male Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)6 (-2) 15 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Emmeline Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Dyer. Her blonde hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, she has a hard time making friends. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She comes from a rich western family. She was taken as a slave by a traveling circus and forced to perform She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She's attracted to the PC; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Attractive, Slave, Rich, Adventurer, Has a crush. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Emmeline Eastaughffe, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Obsidian (12 gp). 1 Full Plate. 1 Darkwood Shield.


Social Check DCs

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