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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Drogo Berkeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey clothing when he does not wear armor. His auburn hair is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: Drogo was raised in a hard working conservative environment. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and human compassion

Flaws: Addict, Hedonist, Racist. Bonds: Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Drogo Berkeley, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)5 (-3) 10 (+0)13 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Rich purple corundum (900 gp). Banded agate (16 gp). White pearl (130 gp). Tourmaline (130 gp).


Social Check DCs


Heward Home, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, brown shirt, and green tie. He wears his white hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Heward was born the youngest of three triplets. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and find a way to reverse the transformation of his sister

Ideals: Gifted. Bonds: Guardian, Family, Adventurer, Criminal record. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Heward Home, Male Human Paladin 5
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Alice Darby, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. With bright blonde hair. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born in the north, but her parents moved at a very young age to the east. Her father had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of gnolls; and she uses money and sex appeal to get what she needs

Ideals: Philantrophist. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Alice Darby, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anne Kenley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is matted, messy, and big. She has violet eyes and a black hat with a green feather.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses divination through singing.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anne Kenley, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Obsidian (16 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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