Simon Weston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in white turtlenecks beneath a brown coat with yellow slacks. He wears a small hat to cover his moderate length black hair. This gray eyed westerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the west. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Simon was born in the west. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Pacifist, Persistence. Flaws: Antagonistic, Fearful. Bonds: Enemies. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rohesia Stanton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she sports brown clothing, slightly heavier than average wear. Her chestnut hair has been sun bleached extensively. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She works hard and plays hard.
History: Rohesia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Engraver for hire.
Motivation: Sabotage a competitor; and to be a cartwright again
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Nature. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (1100 gp). Sard (60 gp). Alexandrite (1100 gp).
Lance Trollope, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is heavily combed to the right. His green eyes are passionate and lively.
Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: From birth he was tutored by a cruel and relentless mentor. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Flaws: Insane. Bonds: Rich, Religious, Mentor, Adventurer, Criminal record. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Tyndall, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. Her hair is golden and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to loving parents in a slum to the south. A gifted student she started as a Herbalist, but she got bored and became a Spy. She then took over the family business and is one of the better Spy for hire.
Motivation: An old rival family wants her found.
Ideals: Joker. Flaws: Insane. Bonds: Family, Poor, Job. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp.
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