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NPC Generator

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Advanced [show]


Oriel Eastoft, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her head has been shaved. Her eyes are likewise gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Slave, Family. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Oriel Eastoft, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Justin England, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear white tank tops with tan pants. His red hair is heavily combed to the right. His eyes are likewise gray.

Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist. Bonds: Job, Religious, Criminal record, Adventurer. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Justin England, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Home, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft tan waves gently in the breeze. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Locksmith; and money/treasure

Flaws: Ugly, Insane, Disease. Bonds: Rich, Has a crush. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Reynard Home, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Athletics +1, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Amethyst (130 gp). Zircon (70 gp). Eye agate (11 gp). Coral (130 gp). 3 Smokesticks. 3 Alchemist’s fire. 3 Antitoxin.


Social Check DCs


Odo Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear flannel and is in decent physical shape. He wears a wide-brimmed hat to cover his moderate length white hair. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Philantrophist. Flaws: Insane, PTSD. Bonds: Rich. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Odo Dryden, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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