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NPC Generator

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Advanced [show]


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a black poncho over his likewise colored trousers and shirt. His white hair is greasy and uncared for. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Body Guard again; and to pay off his debts

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Tim Breeden, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white leather gloves, a white jacket, and tight pants. He wears his auburn hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Job, Military. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Reynard Reid, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue quartz (13 gp). Golden pearl (130 gp). Citrine (20 gp).


Social Check DCs


Emeny Carlton, Female Human [Permalink]

Personal [hide]

Description: A 4'9" eastern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is auburn and curly. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emeny grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emeny. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Military. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Emeny Carlton, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 8 (-1)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Tanglefoot bags.


Social Check DCs


Cecily Yardley, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a pastel tunic with grey highlights, and long blue pants that bunch up around her shoes. Her skin is also unnaturally pale. Her auburn hair is kept up in a ponytail inside a small hat. She wears large thick round spectacles.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is the product a well kept family trust fund and as such has never really known need. She moved out east to avoid the crime she committed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Cecily Yardley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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