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NPC Generator

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Advanced [show]


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting green shirt and pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with a spirit at a very young age, Hunter has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Hunter Windsor, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)15 (+2) 17 (+3)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helen Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears just a grey suit. She has slicked back brown hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Helen is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Helen was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Helen's father didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic, Justice. Flaws: Shy, Antagonistic. Bonds: Military. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Helen Marleigh, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Smoky quartz (80 gp).


Social Check DCs


Anne Eastoft, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown leather gloves, a brown jacket, and tight pants. Her red hair is smooth and relatively long. This hazel eyed southerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to open a new tavern; and she is a bit of a kleptomaniac

Ideals: Professionalism. Flaws: Mundane, Ugly. Bonds: Criminal record, Job. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Anne Eastoft, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Helen Abram, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bristling with hidden weapons, mostly axes and quarterstaffs. She wears her brown hair up. Her eyes are brown and beady.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to make almost anything out of random pieces of junk.

History: She was born to a criminal king-pin and mafia family In her 14th year, her parents were killed by a goblins raid, leaving Helen alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: She feels that her past leaves her morally obligated to help; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Criminal record, Enemies, Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Helen Abram, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Pink pearl (90 gp). Chrysoberyl (90 gp). Deep blue spinel (800 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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