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NPC Generator

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Advanced [show]


Godfrey Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down. His skin is fair and his fingers are delicate and long. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are amber and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Carpenter profession.

History: The child of southern immigrants he idolized his father. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: Human compassion; and sabotage a competitor

Flaws: Disease, Racist. Bonds: Job, Immigrant, Nature. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Godfrey Livingstone, Male Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 2d4-4, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses in green turtlenecks beneath a tan coat with black slacks. Beneath his clothing is a huge mess of scar tissue. With bright white hair and a scraggly beard. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great joy in being the best Layabout in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: An old rival family wants him found.

Flaws: Ugly. Bonds: Slave, Family, Job, Immigrant. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Godfrey Shirley, Male Human Paladin 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Pink pearl (80 gp). Freshwater pearl (7 gp). Red spinel (80 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north his family was never financially stable. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Bertram Hallewell, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)17 (+3) 5 (-3)9 (-1)
Skills History +6, Investigation +6
Senses Passive Perception 7
Languages Common, Abyssal, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Peter Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Professionalism. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Peter Nash, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)17 (+3) 12 (+1)16 (+3)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Lapis lazuli (7 gp). Iolite (80 gp). Golden pearl (160 gp). Bloodstone (80 gp).


Social Check DCs

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