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NPC Generator

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Advanced [show]


Emmeline Carlton, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears blue leather gloves, a blue jacket, and tight pants. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. Her job bores her to no end. She has decided to make it more interesting.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. As a young adult she joined a group advocating for an improvement in Human conditions. Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality; and seeks redemption

Ideals: Artistic. Flaws: Shy, Racist. Bonds: Adventurer, Criminal record. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Emmeline Carlton, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. Old masterpiece painting (800 gp). Solid gold idol (900 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Alice Walcott, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her silver hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Spice Merchant, who enjoyed hunting, Alice was taken on many hunting expeditions. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She tends to her Bowyer job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Athletic. Bonds: Religious, Job, Nature, Family. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Alice Walcott, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a flapper bob. His eyes are a pleasant blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Fortune-teller, Charles learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and an old rival family wants him found

Ideals: Philantrophist. Bonds: Has a crush, Job, Nature, Family. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Charles Woods, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moss agate (8 gp). Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Hunter Conway, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Eye agate (15 gp).


Social Check DCs

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