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NPC Generator

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Advanced [show]


Peter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Engraver and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Peter Kitchur, Male Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 30000 cp.


Social Check DCs


Millicent Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. Her hair is chestnut and curly. Her eyes are gray and catlike.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Millicent studied abroad. Her family was turned out during the war. She and her family wandered west to less war torn lands. Since then, she has sought to make the best of life.

Motivation: To pay off her debts; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Impeccable, Optimist. Flaws: PTSD. Bonds: Debt. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Millicent Brandon, Female Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Golden yellow topaz (800 gp).


Social Check DCs


Emmeline Skelton, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. She is portly but not overly obese. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emmeline is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Insane, Disease. Bonds: Job, Rich. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Emmeline Skelton, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Carnelian (50 gp).


Social Check DCs


Isabella Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Knight uniform. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: Overbrimming with self-confidence, Isabella isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.

History: A powerful brothel owner made her what she is. She helped her father out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Beggar again; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Persistence, Entrepeneur. Bonds: Job, Mentor. Occupation: Knight

Voice: Can't modulate volume

Attributes [hide]

Isabella Everleigh, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Fiery yellow corundum (900 gp). Coral (160 gp). Iolite (20 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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