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NPC Generator

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Advanced [show]


Margery Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely green suit with white socks and a vest with buckled shoes. Her chestnut hair is long and unkept. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is witty, but her monotone delivery comes off as unnerving She is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions

Ideals: Joker, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Margery Cornish, Female Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 7 (-2)14 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Katherine Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. The war was a terrible time for her, and Katherine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Katherine reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels kind of lost in life.

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Katherine Thackeray, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Obsidian (16 gp). Silver pearl (110 gp). White pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Yvonne Adley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her pickaxe always slung over her shoulder. She has a moderate pudge and is not very fit. Her white hair is cut jaggedly and amateurishly. Her hazel eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.

Motivation: Regain custody of her son; and she wants to meet her childhood hero

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Yvonne Adley, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 600 gp.


Social Check DCs


Juliana Hamilton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her hair is long and golden with streaks of brown, and is pulled back with small green clips. This gray eyed easterner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She invites people to come help in her community garden.

History: She was born in a small forest village. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Optimist, Philantrophist. Bonds: Nature, Adventurer, Has a crush. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Juliana Hamilton, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Stealth +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. 1 Simple lock. 1 Simple lock. 1 Bullseye lantern. 1 Simple lock.


Social Check DCs

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